Log in to view your list of favourite games. Fixed (or tried to) physics explosion with the basket of quills in the study room in the Hall of Countenance. Created a patch for Equippable Spell Tomes. Occlusion planes have been painstakingly placed to keep your framerate as high as possible. (1.4.06) Updated all patches with the new cell data as needed. Added a patch for WACCF version 2.0. New scene-based schedules allow certain NPCs who are locked by reserved quests, such as Tolfdir, to take advantage of OCW's changes, while keeping their Actor records un-edited, allowing you to install NPC makeovers without fear of face glitches. All rights reserved. To be clear: You can update to this version no matter the state of Fetch Me That Book! Share Permissions and credits Changelogs This mod adds requirements to joining the College of Winterhold. This mod provides 7 new starter magic lessons/quests to make your College of Winterhold feel like an actual school of magic. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Extra thanks to Mur4s4me for testing this version. Rebuilt the navmesh patch for The Great City of Winterhold and made a separate patch for The Great Cities - Minor Cities and Towns. Updated the Vanilla-Plus music plugin with these changes. Thank you for bringing the conflict to my attention, maximkovalenko! ), Clean form 43 record in The Midden (Thanks, vaelus!). Winterhold is a city located on the northeasternmost tip of Skyrim and is home to the prominent College of Winterhold. Updated Shiva's Beautification of Unique NPCs Patch for version 1.4. Removed unneeded edits to Attainment and Countenance Location Data. (Thanks, Nesbit! HotE: The ground floor has been changed into a lecture hall with rows of seating cluttered with signs of study and bustle. Kruger 3.43K subscribers Playthrough of the Fall of Winterhold questline from Immersive College of Winterhold. Privacy Policy. Thanks again, Cpt! Re-uploaded after removing the ampersand (&) from some text in the installer, which breaks it. I just updated today to the new version of the bundle, and now I lost the college of winterhold quest in progress. Arcanaeum: The player is given a key to the private collection after they have completed "Hitting the Books," the third chapter of the questline. Removed accidental edits to the records to Savos, Brelyna, and Urag, which were done in 1.5.02. TheMayor897 has unveiled their brand-new "Ultimate College of Winterhold" compilation patch mod on Nexus Mods, which essentially makes Grantyboy050's 'Immersive College of Winterhold'. It's all about adding low-level side quests/small tests for newcomers to the College, so you're not thrown into Saarthal 5 minutes after joining. Updated the patch for Lootable Wood Piles to work with the latest version. Copyright 2022 Robin Scott. . This is less script heavy, and ensures a new selection of potions each time so the shelf doesn't get clogged up with potions you don't want. Removed room markers and portals from the four dormitory towers, as they were causing too many occlusion glitches. Other flora respawn mods should work without issue. The quest could be totally broken if loading from a save in progress, no matter if you have the quest in your journal or not, because the Story Manager actually activates it far earlier than I had thought. I feel like the college of winterhold questline is really short and disappointing it also needs more side quests I'm looking for any type of mods that adds and/or modifies main and side quests. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Jayserpa's Quest Expansion Bundle (Winterhold Quest) I wanted to gauge my load order based on if anyone else was having problems with the college portion of this mod. Thanks, Br4ndX! OCW's objective text is as verbose as EBQO. Added some new occlusion planes to replace the removed room markers. Further information for translators can be found in the FAQ/ readme. No changes were made to the patch, but the installer has been updated to reflect this. Tweaked the position of the Office Hours sign in the Hall of Diligence so it can be read without going into the stair hall. Agroa's courtyard sandbox AI Package has been fixed so she'll do more than just stand in the snow. The ads help support this community. Previously an entire new version of the script had to be introduced each time it was updated, because the system that makes the mod work with saves in progress was being saved! The art of the note has been changed to use one of OCW's new note world models which match the high poly UI model. Added a patch for the Winterhold Restored - JK's Skyrim patch. Mod is now compatible with WACCF by default. The architecture of the Hall of the Elements and Arcanaeum have been completely re-done, with substantial changes to the Arch-Mage's quarters as well. Removed all physical clutter from the lower 50 cm of the Laboratory to mitigate the water effects which can arise from loading into this cell from a save (from the main menu only) while the Spa is active and then switching to the Laboratory. It was once a large, bustling and prosperous city. The script which delivers keys to NPCs (so the mod doesn't need to edit Actor references and thus support two hundred NPC makeover mods) has been revised and simplified. FALSKAAR Falskaar should be included in any top list of quest mods. I don't use Frostfall myself, so feedback will be appreciated. Installer will now correctly detect if you have The Great City of Winterhold or The Great Cities - Minor Cities and Towns installed. The Arch-Mage's private area has been added to the list of re-locking doors. Fixed some issues with teleport door navmesh triangle assignments. Copyright 2022 Robin Scott. I ran through half of the questline and saw no issues, but I'd like to hear back from players to play it safe. :: Choose Your Own Arch-Mage Integration :: Once you've selected an Arch-Mage, the bed in their old room will switch to un-owned, allowing followers to sleep there if you have a mod that lets your followers sleep. Ancano's key will be correctly given to him. Reworked the Sanctuary and replaced all College Mannequins. Schedules and inventories are now handled by quests. The changes to Mirabelle's room are now handled by the global manager, like everything else, rather than by a scripted trigger at the room. Fixed MG05 "Containment" not starting sometimes, Fix MGRArniel03 Arniel Gane's second quest fail to start due to reserved aliases, Update the crf patch to remove some records. The Immersive College Of Winterhold mainly focuses on adding considerable flair to the mages' institution. - If you're just joining us, don't forget to check out the 1.6 change-log for a long list of things! While this is slightly more script heavy, it should reduce the cases of players being stuck with un-updated content due to it being currently 3D loaded (which the script can't move) and having no way to resolve it other than uninstalling and trying again. ", "Last King of the Ayleids" has likewise been removed for the same reason, and replaced by "The Adabal-a.". Unable to complete College of Winterhold Quests - posted in General Skyrim Discussion: Hi everyone. The letter that Phinis sends you concerning Arniel at the conclusion of stage 4 of Arniel's Endeavor has been moved to the standalone mod, "Arniel's Appeals" - part of Misc. (Thanks, Filterfeed!). ), Added a patch for Morrowloot SE / Lite / USSEP, Added a patch for Unique Region Names (Also by CptMcSplody, Thanks Again! A bit of the courtyard art which was always being messed up by an ITM in other mods has been forcefully disabled via script. Bugs Completing Harsh Master for Kjar in Windhelm counts toward this quest because he is erroneously designated as a Winterhold citizen. Finally got the Ice Wraith in the Midden Dark working as it did in the vanilla game. Thanks, Tavrox! Please keep the bug reports coming! When the Dragonborn appears, the current Arch-Mage is Savos Aren, with Mirabelle Ervine serving as the Master Wizard. All rights reserved. LOD has been rebuilt with DynDOLOD using a higher setting to make the rocks supporting the towers match the non-LOD art more closely. This allows you to move back in if you're using Choose Your Own Arch-Mage. (Thanks CptMcSplody!). This is the main reason this patch exists and I totally forgot to actually make it work correctly. This author has not provided any additional notes regarding file permissions, Script for the Disenchantment Font was created by XunAmarox and provided as part of their Modder's Resource Package.High Quality Tint Masks for all new and modified NPCs were created by Shiva182.Patch for Shiva's Beautification of Unique NPCs was created by Shiva182.High Res Vanilla Warpaints by gobbldygook.Skyrim's Ultimate Eye Meshes Ruhmastered is the work of RAN46, bellwood2206, Borearis, HHaleyy, rxkx22, and RuhadreBetter Makeup for SKSE by DiethardtENB Brow Fix and Seamless Males are both created by triptherift, This mod is not opted-in to receive Donation Points. ESP Patches flagged as ESLs (https://www.nexusmods.com/skyrimspecialedition/articles/625). It has the same base damage as a Dwarven Bow at 13, but the attack speed of a Long Bow. It is fully voiced because Bethesda planned to have requirements to join the College at one point and recorded lines for being rejected. Bethesda Softworks TESV Skyrim and the Creation Kits.Tools:Apenov 3DS Max NIF PluginApipino - Texture OptimiserAutodesk 3DSMaxBlender Foundation BlenderGka1 - Cathedral Assets OptimizerCprPauer - FUZ ConverterCreation Kit Wiki - Complete Example ScriptsDaemonJax - JIT lighting exampleEthatron - BSAoptGIMP - GIMP 2Gka1 - Cathedral Assets OptimiserGreentea101 - UnFuzer CPP EditionLi1NX - Champollion PEX DecompilerMatortheeternal - Merge Plugins Tes5Edit ScriptNiftools - NifSkopeOusnius - SSE NIF OptimiserUnblest - SSE Waterflow ScriptUtumno - Wrye Bash SSExEdit Team - SSEEditContributors:DanielCoffey - Book Covers Skyrim style book coversExoclyps - UV mapping and quest fixesGardemarin SSE NIF conversion, SSE conversion and testingMadCat221 NIF collision geometry and testingMrSkyrimBro SSE NIF conversion, SSE conversion and testingSirjesto - NIF and DDS corrections; WICO and MOW patchesSomethingObscure - LOD Shimmer Fix & A Wizards WalkResources:Angilla - Elder StatueApepi Apepis Art AssetsArthmoor - USSEPBadGremlin - Halloween Resources 2013Blary - Alchemy Clutter, BookSets, OpenBooks, IngredientsJar, PotionShelf, Ingredients Wall Art, Ingredients DrawerChris Brennan - Astrology PatternCyphe - Skull Throne ResourceDuncanLarsen1 - Paper World Map Solstheim, Paper World Map AddonsElinen and ZTree- Hoddminir RunestonesElinen, ZTree, Vurt, SparrowPrince and Ga-Knomboe - Hoddminir Plants and TreesEstroya - Estroya ResourcesGarnet - Orient SetGendunDrup - Spriggan Statue ResourceGhosu - Ghosu RingHanaisse - Skeleton Staff, Oblivion GatesInsanitySorrow - Curtains, Window Boxes, Room Dividers, Dwemer Art, Chessboard, ChartsJackstarr - ABC for BarbariansJohnSkyrim - JS Dragon ClawsKelretu - Modders ResourcesKraeten and MrSiika - Griffon FortressLeodoidao Arab Art, Stalactite ResourceLilaMue, Oaristys, Tony67, 3DModelFree.com - Noble Silver CutleryLolicept - Lolicept ResourcesLorSakyamuni LOR Modders ResourcesMarkusLiberty - Cyrodiil Ship and Boat ResourceMebyon - Skyrim ChartMr. AMQ: Variation 6: A cluttery archive gives you a chance to squirrel away dangerous or coveted artifacts, or merely hoard every little thing you've found. The reward, the Blade of Winterhold, is a random, leveled, enchanted sword. This will eventually be added to the four other towers. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. According to the mod page, there are over 200 hours of new gameplay, 176 quests, 800 plus fully voiced NPCs, a fully-voiced follower, six hours of custom music, seven more player homes, 20 new . Notes: I would suggest going through the whole quest in the creation kit checking in game as well to make sure it works. Updated the Lost Library and Legacy of the Dragonborn patches to be up to date with the changes in the last version. The Manager will now run its conditions check when moving between any Winterhold cell, not just in the courtyard. College of Winterhold Tweaks. as you already find it as part of Hitting The Books. Nav-collision volumes have been added to the M'rissi patch to mitigate navmesh issues. There is a patch provided for At Your Own Pace. You'll probably get a bunch of papyrus errors, but that's the old edits being stripped out. Thanks for making this, WiZkiD34! Arthmoor included part of the fix in ussep and crf, Fix reserve flags. The new apprentice who moves in at the completion of the questline now takes Ancano's old room rather than yours. Thanks for the suggestion, Velgath! Made with version 1.6.1, komplettes FOMOD instalilieren, dann mit DV berschreiben. Fixed the installer for MO2 users where the "None" option for audio patches was unavailable if you had any of the required mods installed. AMQ: The Arch-Mage's Quarters has been divided into public, semi-private, and private zones, through the addition and repositioning of the doorways. The water in the Arch-Mage's spa has been fixed to both have proper water SFX/VFX and fully support Keep it Clean. These NPCs aren't currently used by the MG07 and MG08 quests in any capacity, and their presence as quest aliases might be due to cut content, so there is no reason for these aliases to exist, let alone be required for the quest to start. It's been redone. A little flag denotes it as urgent. Corrected some bad data in the ICNs patch. Share Requirements Arcanaeum: A selection of books from the Lost Library (via Book Covers Skyrim Lost Library or Legacy of the Dragonborn) are also present in the private collection, with a provided patch. Log in to view your list of favourite games. Created a patch for Tamrielic Culture. Created a patch for Interesting NPCs to resolve one conflict. The crash free version of the WACCF patch is now the main patch. The ICNs patch has been updated to take advantage of the new plaque system and the new save-game-proof persistent references update script. This prevents the player from being teleported if an NPC triggers the teleport volume while the player is still registered as the actor who has activated it. Changed the noble wall shelves above the Enchanter in the AMQ to my custom versions. The script which handles resetting persistent entityRefs to their editor location, which is required to support games in progress or upgrading from 1.4, has been moved from the update script, which runs only once, to the set dressing manager script, which runs every time you enter the college courtyard. Forward a change to a light source in the courtyard to the ELFX Exteriors PAtch. Created a merged patch for Rigmor of Bruma and Aemer's Refuge, Created a patch for Spell Crafting for Skyrim, Created a patch for The Midden - Expanded (Lite version), Created a patch for Metalsaber's Beautiful Mages of Skyrim, Created a patch for Improved College Entry, Fixed a typo in the installer: "exteriros", Fixed a torch in the Midden Dark which was missing a light source, and moved the light, Fixed some lighting data on some room markers in the Midden Dark, Fixed some light glitching in the Arch-Mager's quarters by removing a light source, Created a patch for Enhanced Lighting for ENB, Created a patch for Luminosity Lighting Overhaul, Removed some edits redundant with the USSEP, Cleaned up redundant and unneeded edits to the ELFX Patch, Fixed ambient lighting inconsistency in the Midden Dark, Fixed light on removable torch sconce in the Midden, Removed Midden Dark reference from the SoS MCMSfA FE Patch, Removed an unneeded edit to a boot which conflicted with WACCF - Armor and Clothing Extension (rather than make a patch), Created a patch for iNeed Extended which resolves conflicts on a snow bank, Created a patch for ELFX Exteriors which restores and integrates content (which arose from the LOD flicker fix. Integrated new (vanilla) music additions to the College interior cells, which was previously released as part of a test patch. - Eliminated the College's flickering at a distance, with a huge thank you to Mannenyuki for their help. HotE: Alchemy and Enchanting stations are available for player and NPC alike. Since the door plaques can now directly read the NPC's rank, their ranks can be changed in a variety of interesting ways, as already explained above. Skyrim Quest Mod: Fall of Winterhold (3/3) 5,528 views Nov 1, 2017 62 Dislike Share Save JDM Skyrim 11.5K subscribers Immersive College of Winterhold By Grantyboy050. This update doubles the content and changes offered by this overhaul. HotE: Both offensive and defensive training stations allow you to either raise your destruction skills or test your build against various types of damage. Since it attacks so fast, it's a prime candidate for using. (Thanks Urtho!). The command is: "set OCW_Version to 0". https://www.nexusmods.com/skyrim/mods. Arcanaeum: The Elder Scroll, if given to Urag, is kept in the private collection. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. HotE: A selection of free potions is refreshed twice a week. College of Winterhold Entry Requirements - set levels you need to be at to join Immersive College of Winterhold - Overhaul of the college. The previous version of Fetch Me That Book! The sparring specter will no longer spawn in crooked. AMQ: Once you've become Arch-Mage, the central dais may be transformed into one of six variations. Changed the way the aliases are filled to receive the sparing specter spectator AI package to use the features of the Alias system rather than forcing it through triggers and papyrus. The mod also features the addition of the following merchants or services to the city: An alchemist A bard A blacksmith A bookstore A ferryman A fishery A fletcher A food vendor A fence :: The Elder Scrolls V: Skyrim General Discussions Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. All loading doors throughout the College have been given custom messages, indicating if the door leads to the courtyard, upper walkway, or rooftop. Updated some edits to Savos Aren's routine to match changes in Misc. Modified some data in the ICNs patch to better support installing the patch after OCW has already been loaded into your save game. The redundant stoppage of MGR20/B has been removed from the OCW Manager's per-cell-change checks, as it was a bit overkill, and if there was a chance it could run before the main "Disable MGR20/B script" did its thing, the objectives could become stuck in your journal. College of Winterhold tweaks: Dead Dunmer Delivery. It should be compatible with Odin. This is offered as an optional add-on for those who are using Rudy's mod. All cell settings have been moved to a new plugin to simplify patching and load orders. Changes to faces are in a separate optional mod. OCW may now be safely flagged as an ESM if that's what you want to do. Cleaned up a ton of extra tabs and spaces at the ends of lines in the fomod xml, just in case that's a good thing to do. AMQ: Variation 3: A council chamber hints at the College's past as a gathering place for Tamriel's magic users, and suggests a potential future. Please check the list for version 1.4.00 for a massive account of 1.4's changes. Addressed misc issues reported in bug/ comment section. JaySerpa. (credit: Misc. If you're not using version 2.0, you don't need this patch. Created a patch for Arthmoor's port of Sounds of Skyrim. Enter the College of Winterhold - Quest Expansion, a new mod from long-time mod maker JaySerpa. :). Some assets in this file belong to other authors. - Moved one Immersive Laundry clothes line I had missed to the roof. Quest Mods Radio Settlements Sexual Content Survival Mods Weapons Workshop Fallout 4 VR Animations Armor/Equipment Child NPC Factions . HotE: The door to the Midden has been moved to this lower level. New Patches have been created for Arcanum - A New Age of Magic, The Tools of Kagrenac, and Artifacts - Tournament of the Ten Bloods. The script that re-locked the doors of certain NPCs has likewise been simplified and moved to the global manager. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. This will also in theory make the scripts run imperceptibly faster! Arcanaeum: The locked bookcases have been replaced with tall open static bookshelves. (This update has already been released.). This patch will ensure that all 20 books Urag sends you to find will be located within the main holds of Skrim, as QaiS intends. As of now, MCM is translated only in English, Polish, and Japanese. This simplifies load order rules of OCW and streamlines or eliminates many patches. Wird nicht bentigt, aber kann vor der bersetzung installiert werden, wenn man flexibel die Spielsprache wechseln will. Generated face files for the sparring specter were somehow never included with the mod. Obscure's College of Winterhold Immersive College of Winterhold Ultimate College of Winterhold The last one is just a patch that lets you use the first two mods together. ), Fixed installer not installing esp-fe versions of some facegeoms patches, - Renamed "Adept" to "Erudite", and restored the vanilla rank progression of Scholar - Wizard - Master Wizard, - Adjusted the NPC ranks to fit with above, - Fixed Thelsa's door sign to be in a format consistent with the others, - Set Phinis' door sign to show his promotion to Master Wizard as intended, - Various inconsistencies between the different door signs corrected, - Added a book explaining the College Ranks, - Added a mannequin and put Savos' spare outfit on it; mannequin is only available after the player becomes Arch-Mage, - Various clutter revisions (Does the Arch-Mage need six pairs of boots? Integrated LOD Shimmer Fix and A Wizard's Walk (credits to SomethingObscure). The contents of the Project Optimization patch are now included in the main plugin. ESP-FE versions of all patches are now offered. Favourite/best College of Winterhold Mod? Loading doors between the three cells of the great tower have been replaced with a spiraling staircase with auto-doors, similar to those used by caverns, but custom-designed for this mod. The new patch overwrites ELE's settings with OCW's. The college's courtyard ground was missing its LOD settings. This patch just forwards OCW's records, as OCW already offered EBQO's improvement to Fetch Me That Book, which was to name the dungeon in the objective text. Zephyr is one of the strongest bows in Skyrim. Even if you take another's resource from my BSA, the files are still subject to the permissions given by the original author.If I have forgotten to credit your work amongst the plethora of resources I've used, if I have misinterpreted your permissions, or if you have updated your permissions, then please get in touch! Added missing data to the ELFX Exteriors patch. Urag (Scholar), Nriya, and Enthir (Erudites) have been ranked-down from vanilla so there's more diversity of ranks throughout the College. - CRF: Moved a drum so that Tolfdir's alembic doesn't collide with it when it spawns. The old quest will be disabled and blocked, and a new version triggered. This actually explains a lot, so it's kind of a relief to find out why some problems were persisting for some players. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets, College of Winterhold Quest Start Fixes - Deutsch, College of Winterhold Quest Start Fixes - Russian. Test A: The version uploaded was a little out of date and missing the new cell data. The player's room has been very slightly tweaked to offer better compatibility with the many mods which drop new items on your desk. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Extra special thanks goes to Mephala, Aradren, ryli, Simon Magus, Hypernova1912, MadVintage, and Thiana for their bug reports! Go to the college of Winterhold to become an archmage and gain some levels in illusion spells . The Even Better Quest Objectives patch is now obsolete, as OCW no longer edits Fetch Me That Book! The bright-or-dark window transition has been redone to run on a schedule which is only active if the player is at the college. (1.4.06) Eliminated dozens of patches which are no longer needed as a result of this change. Also, when Faralda tests your magical prowess, she will test you on your highest eligible skill instead of randomly selecting one of the schools of magic. Onmund, Brelyna, J'zargo, and Nirya (CRF only) will now increase in rank after you've done each of their quests to help them out. iNeed: Moved the water keg in the Hall of Attaintment so it does not conflict with content added by Legacy of the Dragonborn. The stairway scripting has been modified. The SSEEdit cleaning I had done somehow didn't get saved. Set ambient "snow" tracks to play as intermission rather than silent tracks. This patch is for the "Only Default" version only, which contains an issue that will break all NPCs in the game that use the same eye set as Thelsa. Created a patch for Scrollwriting in Skyrim which adds a new scroll crafting area in the Arcanaeum based on Scrollwriting's workbench, changes all inkwells to Scrollwriting's version, and adds crafting recipies to convert OCW's clutter scrolls into paper rolls. This content has likewise been removed from the ICNs patch. (Thanks, KayronDS!). according to the mod page, there are over 200 hours of new gameplay, 176 quests, 800 plus fully voiced npcs, a fully-voiced follower, six hours of custom music, seven more player homes, 20 new weapons, 28 additional ingredients, 30 new creatures, a unique travel system, 200 discoverable locations, 137 caves and dungeons, two bosses, 37 new There is a 50% chance that it will be a sword (one-handed), and a 50% chance it will be a greatsword (two-handed). Removed the patch for Luminosity Lighting Overhaul, as it's no longer needed with version 3.1 of that mod. AMQ: Variation 1: The original magical grove is now just one of many variations of these quarters. This mod adds seven new quests to the College of Winterhold that will actually teach even the most stubborn Dragonborn a thing or two about magic. Fixed the wizards falling under the College bug introduced in v3.0. is no longer random or infinite, instead sequentially running through a list of books. Created a patch for BadGremlin's Collection. I would like to revisit it in the future. Added missing data to the Improved College Entry patch. Walkthrough series for the College of Winterhold, the guild of mages in The Elder Scrolls V: Skyrim. - Fixed various items being assigned to the wrong owner. If Orthorn dies during Hitting the Books, the plaque outside will be changed to indicate that it's a guest room now. Rather than use triggers, on entry it checks to see if that NPC is either not in the interior, or asleep in bed. A new OCW / Winterhold Restored 2.0 LOD courtesy of Mannenyuki. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. If Colette has been made Arch-Mage, the spa will actually have water in it. Sounds of Skyrim: Added missing cell data for The Midden Dark. Navmeshes for the ground far below the college now use the USSEP as a base. Removed all edits to the original College NPCs. ), Merge vertices to close gaps in bulletin board meshes, Clean identical to master record in Hall of Attainment (Thanks, cmgogo13! Thanks, CptMcSplody! Simply called "College of Winterhold - Quest Expansion," this custom mod gives players a much more school-like experience in . Updated patches for Snazzy Furniture, M'rissi, iNeed, ELFX, Enlightend College, College Modifications, and WACCF, either to resolve new conflicts or to fix conflicts I had missed before. xEdit users who know how to use them can easily make their own, and everyone else seemed to just find them worrying or confusing. The College of Winterhold is situated on a cliff overlooking the Sea of Ghosts. This mod adds requirements to joining the College of Winterhold. AMQ: The front lobby and rooftop are now fully public. College of Winterhold Tweaks. Version-indenpendent. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. from 1.5.00 has been stripped out and replaced with a totally new version. Copyright 2022 Robin Scott. The powerful open-source mod manager from Nexus Mods. You can also use "help OCW_Version" to get the current version number. Adds customizable skill level requirements to join the College of Winterhold. Various fixes were done to the patches for Snazzy Furniture, Morrowloot, and M'rissi to support an esm flagged OCW plugin. Added a patch for Solitude Temple Frescoes - Complete (No Lanterns) ESL. Corrected yet another issue with the fomod installer. Skyrim Mod Lets You Roleplay As An Actual College Of Winterhold Student By Lu-Hai Liang Published Aug 15, 2022 The Scholarship of Skyrim is for budding academics. This is a patch for the patch. This objective will not be given if the door is already unlocked. Thanks for making the patch, Spongeman131! Thanks, Nerezza! Their plaques in previous versions of OCW already said these ranks, but now it's official. This is a quick fix to version 1.5.10. No patch is needed. Arcanaeum: The library now spans the entire height of the tower, with the front window now the same size as the window visible on the exterior. Updated the position of some xMarkers in the Hall of the Elements which are used by cut vanilla content, as other mods may attempt to use them or restore the content. The quest & dungeon can be disabled via the MCM menu at any point, but it cannot be reactivated once disabled. While none of these touches the main story, they all do add stuff happening at the College. ), Fixed some of the disabled world teleports still generating teleport markers, Fixed navmesh errors in the Great Cities patches (Thanks, hamper! Skyrim Optimization Project: Created a patch in order to solve some occlusion glitches arising from OCW's custom meshes. ), Tweaked the courtyard lights to make them consistent with one another, Created a patch for Spell Research; patch will work OK on a saved game, but even better if the Hall of Attainment has yet to be loaded, Fixed navmesh error in Hall of Countenance (Thanks, TheMalazan! The additional content added to the end of the questline (Staff/Eye of Magnus) has been removed and rebuilt from scratch with significant improvements as a standalone mod, "A College Coup" - part of Misc. Winterhold Restored removes the ruined buildings in Winterhold and adds walls to demarcate the boundaries of the city proper, 18 new buildings and a few landmarks. The entire setup from 1.5.00 dealing this quest and the Private Collection was pretty broken. Changes to the College of Winterhold: First Lessons (MG01) Faralda's force-greet trigger has been moved back to the bridge so you can have a friendlier dialogue with her. Created a patch for Lanterns of Skyrim II - Tamriel Master Lights to resolve some conflicts. Interacting with the plaque will give the option to find that NPC, adding a miscellaneous task and a marker. Updated the Winterhold Restored patch for Navmesh and LOD. - Fixed a dialog record which conflicted with the USSEP, - Removed erronious edit to the Hall of Countenance North Marker, - CRF: Fixed the navmesh in Orthorn's room, - Various navmesh improvements to the halls of Countenance and Attainment, - Savos will no longer eat his lunch in the middle of Tolfdir's lecture in First Lessons, - Removed the goofy line about paper cuts from the bulletin board plaque, - Removed "The Old Ways" from the Hall of Acumen, as it is one of the books Urag sends you to find, - Removed "Souls, Black and White" from the Hall of Attainment, as it is one of the books Urag sends you to find, - Tried once again to fix the Ice Wraith in the Midden Dark who is sometimes stuck in the ground, - Interactive bookshelves will now place books right-side up; fix only appears in a new game, sadly, - Interactive bookshelves in the player's room now become available when room is furnished, not before, - ICNs: The NPCs will now only spawn after you've entered the college, so you can't skip Faralda's test and follow them inside, - ICNs: Fixed a case where some students wouldn't leave the Hall of the Elements after First Lessons, - Replaced Savos' exterior patrol with a sandbox, like everyone else has, so he will actually use the idles and chairs. Forward a change to a light trigger in the midden to the ELFX Patch. Removed unneeded edit to Nirya's sleep package which flagged her bed as persistent. (Thanks Yinkle!). The new version only contains ownership and schedule updates, as all other changes are now handled in ICNs itself. 3D Trees and Plants's patch was updated for OCW 1.5. The door leading back to the Hall of the Elements from the Midden now looks correct, and even swings in the correct direction. Added missing Arch-Mage's Quarters cell data to the MLU Patch. OCW Manager per-cell-change check to see if it needs to make changes to the Arch-Mage's quarters will now only check the player's location if the check comes back True. This means that for this update, all setup functions since 1.5.00 will run for everyone, no matter your previous version. There is a minor side effect to this: If you're following an NPC up the stairs, you may arrive before they do. Added Frostfall support so players can stop freezing on the College grounds. It is fully voiced because Bethesda planned to have requirements to join the College at one point and recorded lines for being rejected. Removed the rare book, "Five Songs of King Wulfharth," from the clutter in the Arch-Mage's Quarters, to keep it exclusive to the Private Collection. Texturen, Obscure's College of Winterhold - Turkish Translation, Obscure's College of Winterhold Traducao PT-BR, Obscure's College of Winterhold PL (spolszczenie), Obscure's College of Winterhold - Spanish Translation, Obscure's College of Winterhold - Traduzione Italiana, Obscures Akademie von Winterfeste SSE 1.6.1 DV, Obscure's College of Winterhold CASTELLANO. Feel free to use BSA assets created by me in your own mods, and to earn donation points on those mods, so long as I am given credit somewhere. Navmesh updates to the Arch-Mage's Quarters have been forwarded to the Mystic Condenser patch. This will ensure the edited NPCs' faces are error free in cases of conflicting face mods. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Some storytelling related to Thelsa will no longer vanish after the player has "seen it" as there's no way to confirm if the player has literally seen it or not, only if it was on-screen. Fixed the way the training recovery works to correctly heal you rather than apply modifier to your base health. These notes are just a summary, otherwise it would be ten pages long. Adds customizable skill level requirements to join the College of Winterhold. Enhanced Lighting for ENB (ELE): Created an alternate patch for players who find ELE's light settings too dark for OCW's smaller light sources and radii. Log in to view your list of favourite games. (1.4.06) Integrated new (vanilla) music additions to the College interior cells, which was previously released as part of a test patch. AMQ: Variation 5: A heated spa offers a place of repose after braving the many storms of Skyrim. NPCs will undress on entry. Sex-mod frameworks dubbed Skyrim Sexlab offer a whole range of 18 adult mods to satisfy your wildest fantasies in Tamriel, and the best part of these sex frameworks or mods is that they are free and available for pretty much every Bethesda game. A miscellaneous quest objective will now guide you to the Private Collection's key once it's become available. It could cause him to vanish if you made him Arch Mage via Choose Your Own Arch Mage. HotE: All vanilla scripted scenes have been updated to follow the new layout. Added patches for Solitude Temple Frescoes. College of Winterhold Overhaul Truly become a student to master the arcane arts. Thank you UncleMould and Mur4s4me! directly, but bypasses it with my own version. Reply [deleted] 10 mo. (They have a different cover.) for Superior Silverware. While Orthorn is not living in this room, the bed will have no owner. Eliminated dozens of patches which are no longer needed as a result of this change. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. The books in the private collection are now reserved as aliases in an empty quests, to keep radiant quests from trying to grab them for nefarious fetch-quest related purposes. Updated all exterior and dorm tower interior architectural chunks; Hall of the Elements, Arcanaeum, and Arch-Mage's Quarters interior chunks will be updated in a future version, Subdivided chunks to support more light sources which allow more detailed and accurate lighting while avoiding rendering glitches, Complete overhaul to the lighting for the exterior and interiors of the four dorm towers, to take advantage of the improved architectural chunks' increased lighting capacity, Created new candle holders which match the silver candlesticks, including sconces, candelabras, and chandeliers, as well as stand alone candles with no holder, Replaced many of the Nordic or Imperial candle holders and lighting fixtures with their new silver counterparts, Added light sources to all exterior windows which light up at night, rather than merely the material itself glowing, Set a new ceiling material (High Hrothgar floor) rather than using the wall bricks for the ceilings, Revised painted-on snow in many areas, such as the tower above the front gate and around the rooftop doors, athe exterior access to the Arcanaeum, Removed painted-on snow between the cracks of brick walls in areas not open to the sky, Eliminated dark creases visible on some areas of the painted-on snow, Tweaked UV mapping on many surfaces to reduce obvious tiling, and in some cases fixed stretched or squashed texture maps, Added some trim details to the foot of many interior walls, Updated the courtyard hardscaping; the transversal walkway is now seamlessly integrated, and the walkway to the Hall of the Elements has been broadened, Added architectural details inside the top of the front gate tower, Created a new College of Winterhold emblem to fit into the circles above the front gate rather than using the gate model, Added the emblem to the LOD model for the College's entry, Restored the light source to the front gate tower (it had been removed in version 1.3) now that the glitching has been solved, Rebuilt the roofs of the five towers to thin the black bands and reduce obvious mirroring, Added windows to the dorm tower stairwells, on the interiors, exteriors, and LOD models, Added a fog vfx to the static mage-lights in the courtyard, Added a great deal of detail to the interior walls of the stair halls, mostly using new texture mapping, but with some additional structure to the walls as well, Adjusted the UV mapping of an archway at the foot of the stairs, Added windows above the ground floor doors to each of the dorm towers, visible in the courtyard, as they are present in the interior, Slightly enlarged the archway in front of the door to the Hall of the Elements to make more room for the directory plaque, Enlarged the exit lobbies of the dorm towers; made the dorm tower exit door arches more substantial, Created a unique trim model for the courtyard parapet to hide some unavoidable visual glitching, Created a custom piece for the Hall of Attainment kitchen which integrates the fireplace into the architecture and gives it a mantle which matches the noble furniture set, Created some temporary plugs to improve the presentation of the Arch-Mage's fireplace; to be updated in version 1.5, Created a totally new wall plaque model and materials, Created a set of new desks which match the noble furniture style, in a variety of shapes and sizes, Created a custom architectural piece for the Cantina dining room, giving it an open floor plan rather than being divided into three rooms, Created a new round counter-top for Thelsa's Cantina, Created a new bar stool which matches the noble furniture style, Created two bulletin boards; exterior and interior, Updated the two existing wall shelf models to match my custom versions used by the bulletin board and fireplace mantle, Updated the table cloth to be higher detail while also creating a wide variety of shapes and sizes for tables, desks, shelves, and benches, in three material variations, Updated the drapes with details similar to those used by the new tablecloths; will revise again in a future update, Updated the College map to reflect the changes to the architecture using a 3ds Max rendering of the building, rather than stitched-together screenshots of the in-game map, Created new unfolded notes for use on the bulletin board, based on the vanilla note types, Repositioned the posted notes as the new visual variety removes the need for the more chaotic placement, Created nails to hold these notes and the map un-magically in place, Created new bookends to add a little organization to the various book collections, Created a wooden model of the College to replace the model in Faralda's office which was just the actual College scaled to 1 percent, Replaced the upstairs meal area in the Hall of Countenance with a study room, Moved some of the more interesting aspects of the upstairs Countenance meal hall into the lower to preserve the intentions, Created interactive lecterns (vanilla assets) so players can display books on them (this is a test of the idea for future updates or add-ons), Mounted two of the loose shields in the Hall of Acumen on the walls, Added more details and signs of life into the various entry and stair lobbies of the four dormitory towers, Updated navmesh at the front gate for better support between Immersive College NPCs and Misc. All of OCW's candlesticks have been remade based on Rudy HQ's Silverware. Added alternative staircases to the Arcanaeum and Hall of the Elements, to avoid spiral staircase issues. Edited the obsolete schedule scripts to make sure they stop running in the background. This feature will also tell you if that NPC is dead, or "location unknown," for story reasons (or if they're from a mod you don't have installed). Door plaques have been completely re-scripted, to support the "Find NPC" option and dynamic room-ownership changes and NPC rank-changes. Created a patch for Better Quest Objectives. The memorial plaque which goes up a day after the end of the questline will now show the actual date of the event, rather than just the year Skyrim begins in. This mod is an expansion and overhaul for the College of Winterhold, including two new towers, a re-imagined Arcanaeum and Hall of the Elements, revised set dressing and clutter in many areas, changes that appear over time, door signs to assist with navigation, support for many other mods, and not a trace of hay. Created a patch which adds the Flora Respawn Fix to the two new-ish havestables in Thelsa's little garden. Several holes in the cliffs under the Hall of Acumen have been patched up. Members of the College who are present will now watch your spar with the specter from a safe distance. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission or crediting me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets. The teleport triggers are now player-only and use dedicated loading doors. This is test version. Added the updates to "Urag's Note" to the Book Covers Skyrim patch. Be warned that it can have quite a few texture bugs (depending on what other mods you have installed). The "Enchanted Bulletin Board" has been stripped out and replaced by a much simpler set up which keeps the notes posted on it from reacting to physics. Otherwise you will not see the texture anywhere in game. Join the College of Winterhold and follow the new quest to obtain a bunch of new abilities and spells as well as the most overpowered artifacts ever to grace the lands of Tamriel. Fixed a typo in Nelacar's room sign. If you wish to use assets from the BSA that were created by others, correlate BSA sub-folders with my credits (below) to find the original resource files. (For real this time.). Spellchecked my changelogs. It's also been changed to match the version found in that quest. The script that manages persistent references (i.e. ), - Added two alchemy cabients and some satchels, - Added a weapons/staffs rack with two slots; mounted one existing staff and created a second, - Added a crossed-weapons with shield plaque; mounted two staffs and a shield, - Added a second dagger case with a second dagger, - Properly placed the dwarven dagger into the dagger case rather than just laying loose inside of it, - Added two weapon plaques; mounted a sword on each, - Locked the safe, and many of the other chests and cases (Arch-Mage's Key), - Added four bookcases which will contain random books (no respawn), - Set all interactive book shelves to not activate until the player is Arch-Mage, - Added clutter to interactive bookshelves that is disabled when shelves are activated, - Major revisions to the lighting so that all of the new displays are properly illuminated, - Added a map marker to the Arch-Mage's roof allowing easy access once you're Arch-Mage, - All bedrooms have now been modified to match the style of the new areas, - Some bedrooms which had already beed revised have been further tweaked, - Removed most sacks and barrels from most bedrooms, - Reduced the quantity of food, flateware, and alchohol clutter, - Removed all loose change from everywhere, in many cases replacing it with strongboxes or coin purses, - Added bookcases and shelves, and many loose books (and even more with the Lost Library patch), - Added desks with various scolarly items, - Removed many floor-standing horn candle holders and replace them with smaller candlesticks, - Resized many pelts so they no longer clip through furniture legs, - Removed the random household junk from the player room's chest, - Revised all of the entry lobbys and some of the stair lobbys. 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